Make a post-apocalypse show like Fall In 2024, says series star Walton Goggins, there is a lot of irony in it. “We live in a chaotic world,” he says. Consequence. “I don't know that we have ever lived in a chaotic world, going back at some level to 5,000 years ago. But people aren't sure about a lot of different things right now, and this coincides with the uncertainty in the world we live in now. “It hasn’t gone unnoticed.”
The series, based on the acclaimed video game franchise, is set in an apocalyptic wasteland as grim as you can imagine; Giant cockroaches and wandering raiders, both living and undead, are largely what remains on the Earth's surface, following a cataclysmic series of bombings more than 200 years ago. Still Fall It is distinguished not by the brutality of its story but by its humor, an element of the games that the executive producers were determined to incorporate into their story.
The first three episodes of the series were directed by executive producer Jonathan Nolan (Western world), who says that first they started talking about a Fall adaptation in 2019, “and that feels like it was at least three apocalypses ago,” he laughs.
At that point, Nolan continues: “The concerns of the game series and the show seemed almost passé. Now, unfortunately, after the pandemic and the resurgence of war and violence in Eastern Europe and the Middle East, it sadly seems like the show has become more and more relevant each year that we've been working on it. I would love for it to be a little less relevant and go back to being a little retro. But through a pandemic, through all the scary shit that's going on right now, it's been nice to work on this project, which has a bit of a sense of humor, even if it's dark humor. “I think there’s been a little bit of atonement in that for all of us.”
michael emersonLost), who plays a mysterious scientist who knows more than most, likes “the way violence and humor merge in this project. Looking at myself with my own foot torn off… there's something… “he can't find the word, he tries a few:” Comic, absurd, frightening, monstrous… There's something crazy about it. That has been one of the adventures of my work in Fall.”
That very specific sense of humor is something Nolan traces back to his experience on the first game. “I've never felt that tone before, where you have this dark, violent, epic landscape, but it's infected with political satire, subversion and humor. “I've just never experienced anything like this before, and it's one of the things we're hoping to bring to an audience that may have never played these games before.”
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